PRACTITIONER TRACK

START YOUR CERTIFICATION JOURNEY WITH OUR

This self-directed learning experience is a 6 month program designed to activate your agency in creative change making through the Disruptive Design Method (DDM) core content and agency building skills. Each month you get curated materials laid out in a progressive learning experience that covers core content, along with learning challenges and activities. This certification includes the full 12 module set of the Disruptive Design Method Masterclass, with additional unique content and activities.

WHAT YOU WILL GAIN FROM THIS PROGRAM

  • Learn the Disruptive Design Methodology and how to apply it in developing creative change interventions for positive impact

  • Learn the power of reflexive, critical, dynamic and systems thinking and apply in your day-to-day personal and professional life

  • Uncover the power of personal agency and develop your sphere of influence to have a more positive impact on the world around you

  • Be motivated to create projects that have positive social and environmental impact

  • Access to a private LinkedIn group for all certification trackers to network, share, communicate and collaborate with each other and the UnSchool team

CERTIFICATE OF COMPLETION

Available for this course

Certificates and badges are issued by the UnSchool (using third party certifier Accredible.com) upon successful and demonstrable completion of all course elements. Accredible uses bank-level encryption and blockchain logging to ensure legitimacy and verification, and offers easy to share credentials that you can receive as a downloadable PDF, share on LinkedIn and other digital platforms. Accredible also allows you to control your own data via their credential portal, accessible for free when you receive any certificates or badges.

Dr. Leyla Acaroglu

Instructor Bio:

Sustainability provocateur, award-winning designer, 2016 UNEP Champion of the Earth, and creative changemaker pioneer, Dr. Leyla Acaroglu challenges people to think differently about how the world works. As the founder of the UnSchool and creator of the Disruptive Design Method, Leyla weaves together her skills as a designer, sociologist, and social entrepreneur to create highly immersive educative experiences. She is a renowned international expert on systems thinking and sustainability, running workshops around the world and designing activating experiences, gamified toolkits, and unique educational experiences that help equip people with the tools to intervene and change systems to make the status quo obsolete. Sought after for her unique approach to activating positive social change by design, Leyla's main-stage TED talk on sustainability has been viewed over a million times, and she is the author of several handbooks, as well as an op ed contributor for major publications like the New York Times.

Dr. Leyla Acaroglu

UnSchool Founder + Global Change Maker

PRACTITIONER CERTIFICATION TRACK PROGRAM

6 MONTH PROGRAM

  • 01

    WELCOME! Getting Started on the Practitioner Certification

  • 02

    Month 1: Thinking Differently

    • Introduction

    • Why make change?

    • Thinking like a Disruptive Designer

    • The Full Intro to the Disruptive Design Method

    • Developing Systems Mindset

    • Developing a Systems Mindset

    • Curiosity Mindset

    • Reflecting on Reflection

    • Reflexive Thinking

    • Learning Challenge: Critical and Reflexive Thinking

    • Download the Disruptive Design Method Handbook

    • Creative Rebel Podcast

  • 03

    Month 2: Making Change

    • Make Change Introduction

    • How to Make Change

    • Make Change Part 1

    • Make Change Part 2

    • Make Change Part 3

    • Make Change Part 4

    • Make Change Part 5

    • Theory of Change

    • Theory of Change

    • How to do a Theory of Change

    • Learning Challenge: Theory of Change

    • Theory of Change Worksheet

    • Download the Make Change Handbook

    • Download Our Full Superpower Pack

  • 04

    Month 3: Systems, Sustainability & Design

  • 05

    Month 3: DDM Mining phase: Research and And Cognitive Experiences

    • Mining Introduction

    • The Mining Phase: Loving the Problem

    • RECAP: The Mining Phase

    • Research Strategies part 1

    • Research Strategies Part 2

    • Research Strategies Part 3

    • Research Strategies Part 4

    • Research Strategies Part 5

    • Why doing good research is so important

    • Good Research Practices

    • Observational Research Approaches

    • Learning Challenge: Design a Research Strategy

    • Cognitive Science Introduction

    • Cognitive Science Part 1

    • Cognitive Science Part 2

    • Cognitive Bias

      FREE PREVIEW
    • Cognitive Bias Part 1

    • Cognitive Bias Part 3

    • Cognitive Bias Part 4

    • Cognitive Bias Part 5

    • Cognitive Experience Design

      FREE PREVIEW
    • Learning Challenge: Busting Bias

    • Download the Tips Tricks To Facilitate Change handbook

  • 06

    Month 4: Ethics and Empathy

    • Ethics and Empathy Introduction

    • Integrity and Personal Ethics

    • Agency, Integrity & Personal Ethics

    • Ethics Overview

    • Ethics and Empathy Part 1

    • Ethics and Empathy Part 2

    • Ethics and Empathy Part 3

    • What is Empathy?

    • Empathy vs Sympathy

    • Ethics and Empathy Part 4

    • Ethics and Empathy Part 5

    • Integrity

    • Learning Challenge: Personal Ethics

  • 07

    Month 4: Language, Influence & Impact

    • Language and Influence Introduction

    • Language, Influence and Impact Part 1

    • Language, Influence and Impact Part 2

    • Language, Influence and Impact Part 3

    • Language, Influence and Impact Part 4

    • Language, Influence and Impact Part 5

    • Edward Bernays & the Birth of Public Relations

    • The Framing Effect

    • Social Influence

    • Social Norms

    • Learning Challenge: Communication

    • X Mapping Activity

    • Learning Challenge: X Mapping

  • 08

    Month 5: DDM Landscaping Phase: Systems Mapping, Dynamics and Interventions

    • Landscaping Introduction

    • The Landscaping Phase

    • Systems Dynamics

    • Systems Mapping

    • Designing Systems Interventions

    • Systems Interventions Part 1

    • Systems Interventions Part 2

    • Systems Interventions Part 3

    • Systems Interventions Part 4

    • Systems Interventions Part 5

    • Learning Challenge: Systems Intervention Design

  • 09

    Month 5: DDM Building Phase: Circularity, Ideation and Sustainable Design

    • Building Introduction

    • The Circular Economy

    • 6 Steps to Circular Systems Design

    • Circular Design

    • Download the Circular Systems Design Handbook

    • Sustainable Design Part 1

    • Sustainable Design Part 2

    • Sustainable Design Part 3

    • Sustainable Design Part 4

    • Sustainable Design Part 5

    • Ideation Part 1

    • Ideation Part 2

    • Ideation Part 3

    • Ideation Part 4

    • Ideation Part 5

    • Learning Challenge: Sustainable Design

    • Download Our Circular Economy ReDesign Workshop Kit

  • 10

    Month 6: Gamification and Experience Design

    • Gamification & Experience Design Introduction

    • What is Gamification?

    • Gamification Part 1

    • Gamification Part 2

    • Gamification Part 3

    • Gamification Part 4

    • Gamification Part 5

    • Designing Gamified Experiences

    • Experience Design

    • The Power of Experiences

      FREE PREVIEW
    • Learning Challenge: Gamification

  • 11

    Month 6: Project Activation and Getting Sh*t done

    • Project Activation Introduction

    • Getting S**t Done

    • Activating Agency

    • Project Activation Part 1

    • Project Activation Part 2

    • Project Activation Part 3

    • Project Activation Part 4

    • Project Activation Part 5

    • Designing and Implementing Change

  • 12

    Month 7: Practitioner Final Challenge

    • Learning Challenge Submission Checklist

    • Final Challenge & Certification Meeting

    • Congrats! Here's what's next...

PRACTITIONER CERTIFICATION TRACK

WHY YOU SHOULD START THE

This program is designed for passionate people wanting to make a positive impact in their professional career and personal lives. It runs through all of the core knowledge areas of the Disruptive Design Methodology and teaches you the practice of positively disruptive change making. 

This is a great starting point if you are new to thinking in systems, sustainability and design. 

WHAT PEOPLE SAY ABOUT THE UNSCHOOL PROGRAMS

“It reframes the way you see design decisions by applying the veritable of 'time' (it may work now but in 10 years will it be sustainable?)”

Arturo Ortega

“A truly unique and rewarding experience that not only teaches you lessons in design but also life lessons from real world experiences. I highly recommend this immersive experience to anyone that ever thought that they can make a difference in the world. UnSchool ignites the creative rebel within and you leave wanting to disrupt the status quo. ”

Amanda Grossman

“An inspirational boost... it reminded me that my original goals went far beyond what I have done for a living so far ”

Alberto Solis Hernandez

FAQ

  • WHAT IS THE TIME COMMITMENT AND FORMAT OF THIS TRACK?

    The Practitioner Certification Track is 6 months with content delivered online every 30 days. It is self-directed learning with video, text, activities and multiple learning challenges for real world practice. After the completion of 6 months online, you will have 6 months to apply for certification after the program ends, with a final challenge and certification meeting with the UnSchool panel.

  • WHO SHOULD TAKE THIS PROGRAM?

    The Practitioner track is for anyone interested in making a positive impact on the planet through the practice of systems, sustainability and design. The focus is on applying the Disruptive Design Method and creative change making as a skill set. It is a practice based program packed with content, including all the handbooks, learning challenges, unique content, lots of learning around systems thinking and the circular economy, and tons of videos. It includes the full 12 modules of the Disruptive Design Method, and is perfect for those looking to enhance their personal practice.

  • WHAT KIND OF SUPPORT IS PROVIDED?

    You can sign up for optional office hours to get one on one time with our UnSchool mentors to support your learning process and we are always available by email.

  • CAN I GET A SAMPLE OF THE CONTENT?

    Yes! Check out the modules to get some sample content. We also offer a 25-day money back guarantee, no questions asked. If you don't think it's right for you then we will refund your first month's payment if you let us know within 25 days. Please read the terms and conditions carefully.

  • WHAT IS THE CERTIFICATION?

    Certification is provided by the UnSchool upon completion of all the required materials and final challenge presentation at the end of the program. If you have provided the required elements and pass the certification presentation, you will be awarded with a Practitioner Certificate. Please review the full terms and conditions for more details.

  • CAN I TALK TO AN EDUCATIONAL ADVISOR?

    Yes, you can book a 30min call with a real human if you would like more details about this or any other program. Click on the Contact Us link in the footer to schedule a call.

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